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Saturday, May 5, 2007

Tips 3 : Taking Off

The way you take off will depend on a number of things. For example, if your model plane is designed with an undercarriage and you’re flying from a flat, smooth surface, then you would do better taking off from the ground instead of using a hand launch. To do this, you go through all of your pre-flight checks and then set the plane on the “tarmac,” facing into the wind.

Next, stand directly behind the plane. Turn the engine on to full power, allowing the airplane to accelerate while on the ground. If necessary, use the rudder to keep the plane headed straight down the runway. Just as with a full size plane, the model will gain speed and eventually lift off the ground.

Lift Off
When the plane starts to take off, give it just a little bit of up elevator. Typically you see beginners make the mistake of climbing too steeply, which causes the plane to slow down, stall, and crash. A gradual climb, as stated before, is much better. So go light on the up elevator.

Launch
If you plan to hand launch your model plane, be sure you never throw it angled up. Instead, it should be thrown firmly --but not too hard--with the nose pointed straight ahead. You want it in a nice stable flying position while you get your hands back on the transmitter box.

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